
Mod Magic
truancyfactory is my personal web site devoted to the art of modding. It is essentially divided into mods, projects and tutorials. Mods are my 'completed' works. Download links and forum threads can be found on the appropriate page. Projects are incomplete mods and game concepts which I am currently working on. Some of them may be a long way off from completion, but may be of interest. None of my tutorials are 'complete', per se, though there is a lot of information crammed into the pages that are available. I don't have nearly as much time to work on all of these various projects as I would like, so things are probably going to remain in a WIP state for a while. To contact me, click on my name at the bottom of any page.
Support truancyfactory If you found any of the information contained in this site helpful or informative, enjoyed one of my mods, or just want to support a fellow gamer and modder, you can show your support by visiting one of my sponsers. Every click gets me jazzed to work on the site, improve my modding skills, release more (great?) mods, and write these long, painfully detailed tutorials. :) Of course, you can also show your appreciation directly by donating via PayPal. (Linked on the side bar.) Even a 5 ¢ donation will earn you awesomesauce and good karma in mod heaven. :D
Latest News: February 6, 2010
Well, it's been a long time coming, but I've finally continued work on my custom tileset tutorial. The new page has instructions for adding a simple, single-material collision to your tile. I think I've got the multiple collision materials part figured out, as well, though it still needs a bit of testing. Unfortunately you won't see that part for a bit, since I've got a lot of in-between stuff that needs to get written up first. The next section focuses on texturing your tile. It's hard to believe that I started that tutorial 15 months ago!
Resolutions
Unsurprisingly, some of my New Year resolutions involve modding and game design. Here's a short list of what I want to accomplish in 2010:
- learn how to use Blender's sculpting tools and bake normal maps
- learn how to create animated objects, like doors and levers
- create another custom creature (I've already got one picked out :) )
- create a custom NPC animation for Oblivion, specifically, an occupational task that a peasant might be engaged in, like a blacksmith working metal, or a farmer milking a cow
- create several more small architectural statics for around the farm
- create a custom weapon
- create a set of custom armor or clothing
In addition to this short list, I have numerous other tasks and projects I'd like to see completed, including the initial release for my new world mod, Balzu. But one thing at a time, right?
Web hosting If you're looking for a good web host, I definitely recommend HostGator. (Just click the link on the side bar.) I'm an affiliate, so if you sign up with them, I get a little somethin', somethin', but that's not why I'm recommending them. I've been signed up with them since February of 2005 and I've never experienced any down-time or any other problems with my web site. Even when there were minor issues (like twice) they notified me in advance and had them quickly resolved. And their customer service is fantastic. Honestly, I love these guys. :)