Friends and Allies: Skyrim Companions and Followers

This is a collection of new followers for Skyrim. These companions are based on NPCs in the game that are not currently followers or on new characters that I've created. These are 'no frills' companions: by that I mean that there is no quest or dialogue associated with them beyond the follower/marriage dialogue and what they might have in the game. I might flesh some of them out at a later point, but they work fine as is; just walk up and say hi.


These are the current features. I may or may not add more. These mods won't let you take more than one follower. They are compatible with Multiple Followers as long as you load them before that mod.

  • all companions can be married (this sometimes requires a change of voice)
  • set to essential so they won't accidentally die when you hit them
  • maximum level is 100
  • followers will level with the player--you just need to sleep and their stats will update
  • the DialogueFollower quest has been edited to remove the hunting bow: while this mod is active, all followers will now use any bow you give them, but you must supply them with arrows
  • the hunting bow fix also fixes the carry weight bug where followers lose the ability to carry items over time when you dismiss and rehire them
  • followers will be wearing ordinary clothing when you meet them; you can remove this from their inventory and give them something else to wear
  • all followers have the Lightfoot perk so that they won't trigger traps
  • followers will return to their starting location when you dismiss them (ie. Sylgja will return to Shor's Stone, Erdi to the Blue Palace, etc.)

Additional Notes

These followers use Skyrim's built-in follower mechanic, so they should be compatible with most mods that improve followers. I don't use any of these mods myself, so you're on your own here. If you notice a conflict, send me an email and I'll try to fix it, but I'm not going to go out of my way to make my mods compatible with potentially hundreds of other mods.

As indicated above, I do make a change to the DialogueFollower quest to 'fix' the hunting bow issue (by removing it). This is a very common change that many follower mods make. If you use another follower mod that does more than add a simple companion, place it later in the load list so that that mod's changes can overwrite the changes made in my companion mods. At worst, your companion will still use the hunting bow as he or she would in the original game.

Skyrim's followers are set to Protected by default. The only difference between Essential and Protected is whether or not you (the player) can kill them. Many people find accidentally killing companions annoying and frustrating, so I've opted to go with the Essential setting for these companions. If you know anything about modding, this is incredibly easy to change: just open the mod in the Creation Kit, double-click the NPC in the Actor list and select the Protected setting (if you're really hard core you can deselect Protected and Essential and enemies will be able to kill your followers like normal NPCs).


Don't hesitate to send me an email if there's a certain kind of follower you're looking for. I don't do requests, per se, but your suggestion might inspire me to make a character like the one you're describing, or unlock an existing character that isn't currently a companion.

If using one of these characters makes your game awesome, why not buy me a coffee?

A special thanks to Joe S. for his generous contributions to the web site. Thanks, Joe! :)

Thanks also to Ben J, Ian L, Jason E, Karl K, Ken T, and Wes G. We all benefit from your donations!


Dianna companion promo

Dianna v1.0

Dianna is a custom female Nord companion based on my Dianna character save (with very minor tweaks). She can be found at the Sleeping Giant Inn in Riverwood. Dianna can use any type of weapon or armor but is slightly more proficient with sword and board and bow.


Erdi companion promo

Erdi v1.4

Erdi is a servant in the Blue Palace in Solitude. She dreams of finding a knight in shining armor to sweep her off her feet or to spend her life on the road adventuring. In spite of this, you can't marry her or take her as a companion in Skyrim. I was oddly disappointed when I realized this, so I decided to make a mod to fix it. Erdi has a preference for light armor, bows and one-handed weapons and is fair at sneaking. I've included an optional face texture to remove the dirt and tone down her blush.


Goraz companion promo

Goraz v1.0

Goraz is a custom male Dunmer (Dark Elf) follower and marriage partner(!) who can be found in the New Gnisis Cornerclub in Windhelm. Forget cliche Dark Elf assassins, Goraz is a sort of Dunmer Conan: he prefers two-handed weapons and light armor and is a decent sneak, too. He has fair one-handed abilities and can dual-wield but he prefers to crush. When you meet Goraz, all he owns is fur armor and an iron battleaxe. I opted not to use the standard Dark Elf voice because it doesn't really fit his character.


Liandra companion promo

Liandra v1.0

Liandra is a custom female Bosmer (Wood Elf) companion and marriage partner. She can be found at the Silver Blood Inn in Markarth. Liandra prefers bows, light armor, and one-handed weapons and can dual-wield. With Liandra, I tried to make an attractive Bosmer woman that looked like she could handle herself.


Sylgja companion promo

Sylgja v1.4

Sylgja is a miner from Shor's Stone. In the vanilla game, she can be married, but she's really too cute not to be an adventuring companion as well. She prefers two-handed weapons and heavy armor. The containers in her house have also been converted to non-respawning ones so that they are safe to store items in.


Tannuck companion promo

Tannuck v1.0

Tannuck is a custom male Orc follower and marriage partner who can be found in the Bannered Mare in Whiterun. Tannuck has unusual combat preferences for an Orc: he prefers a sword and board combination with heavy armor. He can use two-handed weapons, bows, and light armor, but is not as good with them. He can also dual-wield. When you first meet him, he owns simple hide armor and an iron sword.


Tinga companion promo

Tinga v1.3

Tinga is a custom female Khajiit follower and marriage partner who can be found in the Drunken Huntsman in Whiterun. Tinga is a custom Nightblade class, wielding powerful fire and lightning magic in conjunction with good sneaking and one-handed fighting. When you first meet her, her voice might throw you off, but once you get used to it she sounds great. Tinga owns nothing but the clothes on her back. If you're low-level, she's pretty awesome with her claws. The first time I tested her with my level 1 character, I didn't even give her a weapon, just watched her tear the throats out of bandits like she was gutting salmon. Awesome!



I have given the mod a test run with Multiple Followers and it appears to be working correctly. At one point, I had all three of my followers along with two vanilla followers following along. I haven't done exhaustive testing, but if you use this mod, you shouldn't run into problems as long as you load it after my mods.

Helpful Links

If you want to make your character look like one of the characters in the game, check out my Famous Faces page. If you are looking for original characters, I've also made some male and female characters which you can find in my War Baby and War Dog pages.

For tips on creating your own beautiful characters, check out my tutorial on HubPages: How to Create Beautiful Characters in Skyrim. For information about changing your character's appearance, check out my other HubPages tutorial: How to Change Your Character's Appearance and Name in Skyrim.


Feel free to comment, but please be civil and constructive. Inappropriate, inflammatory, and spam-related comments will be deleted.


Last updated March 30, 2012

© 2009-2012 Dave Finch